![]() ![]() Hitting the first zombie in the face caused it to go flying, the next one's head exploded into a gory, bloody, the next one lunged at me, however using kick kept it at bay and cancelled its grab attempt at me, after clearing out the infected back into the bungalow I went.Įven though it is a brief encounter, it provides everything you everything you need to know about the combat, striking is the main method of damage, there are no light or heavy attacks as the weapons you pick up determine the method of damage delivery, heavy two handed blunt weapons have more potential to clear zombies out of your path by sending them flying, using blade weapons has the chance to cut off limbs or heads, slowing them down and guns have the potential to stop zombies from charging at you. ![]() ![]() Hitting the attack button initiates the main assault and will hit in specific seemingly predetermined areas of the zombies body, with the reticule snapping to either the head, arms, body or legs, swinging away will do damage, and what damage it does. Leaping outside to his defence at the begrudged acceptance of the survivor guarding the door, grabbing the nearest wooden paddle you spring forth to witness Sinamoi being assaulted by a group of zombies, this is where the real game begins. The Ministry of Sillywalks strikes again. After being knocked out by one of the infected our heroes wake up inside of a bungalow with other survivors with zombies banging on the outside, Sinamoi the leader of this group is caught outside trying to fend them off, this is where the real combat begins. Moving through the hotel they come under attack and a mysterious voice comes over the speakers leading them to safety. On the fictional holiday island of Banoi a zombie virus has been unleashed, and after one of our four unlikely heroes wakes up hung over inside of their hotel room, they have no idea of what's going on and must try and find out why the hotel has become deserted. All I knew was that this was a zombie survival game set on a tropical island, with four different classes to play as, that's all I really needed to know so I dove in head first to see what all the commotion was about. While it certainly drummed up a lot of attention, it didn't really help in exploring what kind of game Dead Island really is, even with all the previews I saw I still didn't completely understand what I was getting myself into. Techland sparked some furious debate with their stylistic teaser trailer, people got all uppity around the child violence, and the artsy fartsy nature of the sequence of events, all of which gave no real indication of what the game would be like. It's a mad mad mad mad mad mad mad mad world ![]()
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